Highdocs
Interfaces/The console

The console

The web console is High's primary surface — a calm, dark control board for your whole fleet.

The three panes

  • Sidebar — projects, nodes, usage, and members. Projects unfold into their stages; each stage shows a live phase dot.
  • Main — a scrolling column of labelled sections: deployments, stage detail, catalog.
  • Chat dock — a 340px panel on the right that drives everything through MCP.

The chat dock

The dock isn't a help widget — it's a control plane. Ask it to deploy, roll back, or explain a degraded stage, and it runs the corresponding MCP tool and reports back in the same calm, specific voice as the rest of the console. It's the same tool set your own client would call — the dock is just one client that happens to live next to the deployments it acts on.

Everything is live

Status isn't a page you refresh. Each stage and node carries a live phase dot; a progressing rollout pulses, a heartbeat shows an outpost is reachable, and a stage that slips to degraded recolors in place. You watch a deploy converge rather than polling for it.